The AI Pathing is literally the only drawback to that game in my opinion. Yeah Im posting it in the Isolation forums, deal with it. Hard as hell, but it's possible, and damn funny and fun :) I've actually beaten a couple missions on hard with unupgraded disc masters though. If it also had achievements, and just as many as there could be like Beat a mission using only Unupgraded Disc Masters, or have 4 Ravagers at one time, or maybe even purchase 5 sentry guns with just 3 guys left alive. Rather than play directly as a single Alien, Predator, or Colonial Marine, you instead command groups of them as they engage in a war for dominance.
Predator 2: Primal Hunt, Multiplayer Template:AVP2010 Alien vs. Aliens Versus Predator: Extinction is a 2003 Real-Time Strategy game developed by EA Games, marking a significant departure from most games in the Alien vs. Predator: Prima's Official Guide, Aliens vs.
#AVP EXTINCTION EA PS2#
EA and Fox Interactive announce the North American release of their sci-fi real-time strategy game for the PlayStation 2. Aliens versus Predator: Extinction (2003), EA Games, Fox Interactive PS2 Aliens versus Predator: Extinction (2003), EA Games, Fox Interactive PS2 Aliens vs. a game I'd play over and over and perfect it, if it were on Steam. Aliens Versus Predator: Extinction ships. I've never beaten that mission, purely because AI pathing in small corridoors with marines just.īut AVP: Extinction, even with the ass-backwards AI pathing, was really fun and honestly.
#AVP EXTINCTION EA SERIES#
Since then we’ve seen numerous updates and the series has undergone several graphical overhauls, spanning some four generations of console hardware. Fox’s Aliens vs Predator games date as far back as the late eighties when the series first appeared on the 8-bit NES. It really makes it hell when you need to plant a damn bomb. Download Aliens Vs Predator Extinction Ps2 free - Olivia Misa. Going through small areas, some guys go the opposite direction, even if they can go in the direction you order them, and they don't stop until you select each unit singularily or a couple units at a time. How so? Play the 2nd last Marine campaign mission, and you'll f**king know EXACTLY what I mean. A custom level that has no ai paths, causing bots to just roam around the spawn or run in place.
AVP: Extinction is actually really good, if you ignore the ♥♥♥♥♥♥♥ horrendous pathing which puts The PAthing of a custom-made Unreal Tournament level to shame.